[]() Includes user centered design. Prototype - Low fidelity - High fidelity Sketch ## design studies A design study is a project that analyzes a real-world problem in order to design a product that contains a validated design where designers reflect lessons learned. Design studies are appropriate for wicked problems (as opposed to linear problems). Design studies are task centered, user centered, iterative, and evaluative. Design studies include three major steps. These steps can be revisited at any point, resulting in an iterative approach. Importantly, a design study is a user centered design approach and so users should be consulted throughout the process. 1. Precondition: learn about the problem 1. Learn 2. Winnow 3. Cast 2. Core: solve the problem 1. Discover 2. Design 3. Implement 4. Deploy 3. Analysis: reflect on the process 1. Reflect 2. Write > [!Tip]- Additional Resources > - [Design Study Methodology: Reflections from the Trenches and the Stacks](https://www.cs.ubc.ca/labs/imager/tr/2012/dsm/dsm.pdf[]()) > - [The Design, Adoption and Analysis of a Visual Document Mining Tool for Investigative Journalists](https://www.cs.ubc.ca/labs/imager/tr/2014/Overview/overview.pdf) ## five design sheets Five design sheets is a design technique for workshopping a design. 1. Brainstorming: sketch as many ideas as possible, group related ideas, filter the most promising ideas, and combine and refine the best set(s) of options 2. Iterate: Sketch an overview, sketch the details, include operations and interactions and reflect. 3. Iterate: repeat and refine 4. Iterate: repeat and refine 5. Realization: Sketch the full design with all elements and fully describe the operations and interactions between components. Develop a rough project plan.